#pragma once
#include <nice2d/component.h>

class Group final: public Component
{
    DECLARE_OBJECT(Group)
public:
    Group(NodePointer object = nullptr);
    ~Group();
public:
    void setGroup(uint32_t group);
    uint32_t getGroup()const;
private:
    std::unique_ptr<class GroupData> data;
};
